Project Description: Find the Island is a first-person interactive mini-game of the escape and search genre where the player must find a key on one of three islands without being caught by enemies first. It was intended to be a "Race" style game with the concept of: "First come, first served". 
Tasks Description: With the help of a first-person controller, I learned how the system developed by the company worked to generate an entertaining escape game with the concept of the sea as the main figure and mechanics of the game. This game was developed in just one day, with all its mechanics, dynamics and features. The most outstanding work of this project is the development of the artificial intelligence code and the development of a leaderboard for the multiplayer mode, where the best times of each player were recorded. Also noteworthy is the work done with sounds or the work with the hyper-realistic shader of the ocean water. 
Find the Island was included 5 times for "Scavenger Hunt" type events for Interlude Game Company's interactive video game protocols and received an audience rating of: ⭐⭐⭐. 
Find the Island
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Find the Island

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